[{"id":"district-central","name":"Central District","description":"The primary location for entering the Abyss. It houses Guild buildings for monitoring the area, providing information, and assisting delvers. Foreign visitors often come here to see the Abyss.","points_of_interest":[{"name":"The Grand Pier","description":"A massive pier hanging out over the Abyss. It features a gondola that takes raiding parties down to 600m (halfway into the 1st layer). Accessible only by Blue Whistles or higher."},{"name":"Gate to the Netherworld","description":"A primary, regulated entry point into the Abyss watched by the Guild at all times."}]},{"id":"district-north","name":"North District","description":"One of the quieter locations in Orth, featuring loosely spaced houses and the few farmlands that can be worked on the island due to optimal sunlight.","points_of_interest":[{"name":"Windmills","description":"Dotting the upper ridge of Orth, the majority of the city's windmills are located here. They process crops and provide much of the electricity Orth uses."}]},{"id":"district-east","name":"East District","description":"The most bustling district in Orth. This is the commercial heart of the city, filled with shops, markets, inns, and taverns.","points_of_interest":[{"name":"Delver Guild Headquarters","description":"Where cave raiders register, sign up for expeditions, and log relics. It also hosts artifact auctions where foreign merchants and collectors bid on Abyss treasures."},{"name":"Tumble Tavern","description":"A popular tavern frequented by delvers and locals alike."}]},{"id":"district-west","name":"West District","description":"A quiet but busy residential area where most of Orth's local citizens live. It is also home to several orphanages.","points_of_interest":[{"name":"Belchero Orphanage","description":"Specializes in raising and educating children as cave raiders. Orphans learn Abyss exploration, cooking, survival, and medical practices alongside conventional subjects."}]},{"id":"district-south","name":"South District (The Wharf)","description":"A slum area, some of which hangs precariously over the Abyss. Inhabited mostly by foreigners denied Abyss access and desperate individuals. Sickness and poverty are common.","points_of_interest":[{"name":"Unregulated Routes","description":"Precarious, hidden access points over the edge used by illegal raiding parties. Highly dangerous and strictly forbidden by the Guild."}]}]